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Sofía Aritz 2023-06-12 22:11:12 +02:00
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.4.33110.190
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MicrophoneMuter", "MicrophoneMuter\MicrophoneMuter.vcxproj", "{7A679CBB-D7B6-46C9-8BD3-E49A8FA9845B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
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SolutionGuid = {3F9FE12F-8788-475D-AC58-334E4BE0744F}
EndGlobalSection
EndGlobal

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// MicrophoneMuter.cpp : Defines the entry point for the application.
//
#include "framework.h"
#include "windows.h"
#include "mmdeviceapi.h"
#include "endpointvolume.h"
#include "shellapi.h"
#include "MicrophoneMuter.h"
#define MUTED 1
#define UNMUTED 2
#define NO_DEVICE 3
#define MAX_LOADSTRING 100
#define MUTE_BUTTON 4
#define UNMUTE_BUTTON 5
// Global Variables:
HINSTANCE hInst; // current instance
WCHAR szTitle[MAX_LOADSTRING]; // The title bar text
WCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
TCHAR appName[] = _T("Microphone Muter");
TCHAR successfulMuteMsg[] = _T("Sucessfully muted default microphone!");
TCHAR successfulUnmuteMsg[] = _T("Sucessfully unmuted default microphone!");
TCHAR noDefaultDevice[] = _T("No default microphone was found.");
TCHAR unknownStatus[] = _T("Unknown status. Contact the developer");
HRESULT hResult = NULL;
UINT16 status = NULL;
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
_In_opt_ HINSTANCE hPrevInstance,
_In_ LPWSTR lpCmdLine,
_In_ int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
hResult = CoInitialize(NULL);
int args;
LPWSTR* argList = CommandLineToArgvW(GetCommandLineW(), &args);
if (args != NULL && args > 1)
{
OutputDebugStringW(L"There are args!\n");
for (int i = 0; i < args; i++)
{
if (wcscmp(argList[i], L"unmute") == 0)
{
UnmuteDefaultMic();
return 0;
}
else if (wcscmp(argList[i], L"mute") == 0)
{
MuteDefaultMic();
return 0;
}
}
}
// Initialize global strings
LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadStringW(hInstance, IDC_MICROPHONEMUTER, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_MICROPHONEMUTER));
MSG msg;
// Main message loop:
while (GetMessage(&msg, nullptr, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEXW wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_MICROPHONEMUTER));
wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCEW(IDC_MICROPHONEMUTER);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassExW(&wcex);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
hInst = hInstance; // Store instance handle in our global variable
HWND hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, 450, 350, nullptr, nullptr, hInstance, nullptr);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_COMMAND:
{
switch (wParam)
{
case MUTE_BUTTON:
{
MuteDefaultMic();
RedrawWindow(hWnd, NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_ERASENOW | RDW_ALLCHILDREN);
}
break;
case UNMUTE_BUTTON:
{
UnmuteDefaultMic();
RedrawWindow(hWnd, NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_ERASENOW | RDW_ALLCHILDREN);
}
break;
}
int wmId = LOWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hWnd, &ps);
TextOut(hdc, 5, 5, appName, _tcslen(appName));
switch (status)
{
case NULL:
{
HWND hwndButton = CreateWindow(
L"BUTTON",
L"Mute Microphone",
WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
5, 35,
150, 25,
hWnd,
(HMENU)MUTE_BUTTON,
(HINSTANCE)GetWindowLongPtr(hWnd, GWLP_HINSTANCE),
NULL);
HWND hwndButton1 = CreateWindow(
L"BUTTON",
L"Unmute Microphone",
WS_VISIBLE | WS_CHILD | BS_DEFPUSHBUTTON,
165, 35,
150, 25,
hWnd,
(HMENU)UNMUTE_BUTTON,
(HINSTANCE)GetWindowLongPtr(hWnd, GWLP_HINSTANCE),
NULL);
}
break;
case MUTED:
{
TextOut(hdc, 5, 65, successfulMuteMsg, _tcslen(successfulMuteMsg));
}
break;
case UNMUTED:
{
TextOut(hdc, 5, 65, successfulUnmuteMsg, _tcslen(successfulUnmuteMsg));
}
break;
case NO_DEVICE:
{
TextOut(hdc, 5, 65, noDefaultDevice, _tcslen(noDefaultDevice));
}
break;
default:
{
TextOut(hdc, 5, 65, unknownStatus, _tcslen(unknownStatus));
}
break;
}
EndPaint(hWnd, &ps);
}
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
void MuteDefaultMic() {
IMMDeviceEnumerator* deviceEnumerator = NULL;
hResult = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID*)&deviceEnumerator);
IMMDevice* defaultDevice = NULL;
hResult = deviceEnumerator->GetDefaultAudioEndpoint(eCapture, eCommunications, &defaultDevice);
deviceEnumerator->Release();
deviceEnumerator = NULL;
if (defaultDevice == NULL) {
OutputDebugStringW(L"Default device not found!");
status = NO_DEVICE;
return;
}
IAudioEndpointVolume* endpointVolume = NULL;
hResult = defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID*)&endpointVolume);
defaultDevice->Release();
defaultDevice = NULL;
hResult = endpointVolume->SetMasterVolumeLevelScalar(0.0, NULL);
hResult = endpointVolume->SetMute(true, NULL);
endpointVolume->Release();
OutputDebugStringW(L"Done muting\n");
status = MUTED;
}
void UnmuteDefaultMic() {
IMMDeviceEnumerator* deviceEnumerator = NULL;
hResult = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_INPROC_SERVER, __uuidof(IMMDeviceEnumerator), (LPVOID*)&deviceEnumerator);
IMMDevice* defaultDevice = NULL;
hResult = deviceEnumerator->GetDefaultAudioEndpoint(eCapture, eCommunications, &defaultDevice);
deviceEnumerator->Release();
deviceEnumerator = NULL;
if (defaultDevice == NULL) {
OutputDebugStringW(L"Default device not found!");
status = NO_DEVICE;
return;
}
IAudioEndpointVolume* endpointVolume = NULL;
hResult = defaultDevice->Activate(__uuidof(IAudioEndpointVolume), CLSCTX_INPROC_SERVER, NULL, (LPVOID*)&endpointVolume);
defaultDevice->Release();
defaultDevice = NULL;
hResult = endpointVolume->SetMasterVolumeLevelScalar(1.0, NULL);
hResult = endpointVolume->SetMute(false, NULL);
endpointVolume->Release();
OutputDebugStringW(L"Done unmuting\n");
status = UNMUTED;
}

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#pragma once
#include "resource.h"
void MuteDefaultMic();
void UnmuteDefaultMic();

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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="MicrophoneMuter.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
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<ItemGroup>
<ClCompile Include="MicrophoneMuter.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="MicrophoneMuter.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="MicrophoneMuter.ico" />
<Image Include="small.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<Filter>Header Files</Filter>
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<ClInclude Include="targetver.h">
<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<Filter>Source Files</Filter>
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<ResourceCompile Include="MicrophoneMuter.rc">
<Filter>Resource Files</Filter>
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<Image Include="small.ico">
<Filter>Resource Files</Filter>
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<Image Include="MicrophoneMuter.ico">
<Filter>Resource Files</Filter>
</Image>
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</Project>

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by MicrophoneMuter.rc
#define IDS_APP_TITLE 103
#define IDR_MAINFRAME 128
#define IDD_MICROPHONEMUTER_DIALOG 102
#define IDD_ABOUTBOX 103
#define IDM_ABOUT 104
#define IDM_EXIT 105
#define IDI_MICROPHONEMUTER 107
#define IDI_SMALL 108
#define IDC_MICROPHONEMUTER 109
#define IDC_MYICON 2
#ifndef IDC_STATIC
#define IDC_STATIC -1
#endif
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 130
#define _APS_NEXT_RESOURCE_VALUE 129
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 110
#endif
#endif

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// header.h : include file for standard system include files,
// or project specific include files
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>
// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

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#pragma once
// // Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>

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README.md Normal file
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# Microphone Muter
A simple [Win32 C++](https://learn.microsoft.com/en-us/windows/win32/learnwin32/learn-to-program-for-windows) desktop
program that I made to start learning how to do desktop development in Windows.
## Usage
You can use this software as a CLI program and as a GUI desktop program. The "_CLI mode_" supports the following:
* `MicrophoneMuter.exe mute` - Mutes the default microphone.
* `MicrophoneMuter.exe unmute` - Unmutes the default microphone.
## Expectations
This is my first Win32 C++ desktop program, and I just went _straight in_ instead of following something like the
tutorial I linked above, this means that **the code is not good**, and **I'm not liable for any claim, damages or
other liability, arising from the usage of this software**.
Even though I just said that, this is something I use on a daily basis and any bug report or suggestion will be
highly appreciated :)